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Total War

The PerfectionistMicro + Macro

Two games stacked. A turn-based campaign of army-building and economy, then real-time battles where steering dozens of units and timing a flank has almost no ceiling. Everything on the field is visible, so there's no information to sell as a cheat, and a strong plan still needs sharp hands to pull off.

Where it sits

How strongly Total War leans on each of the three dimensions.

micro

High

Execution is the heart of Total War: clean inputs, timing, and mechanical precision decide outcomes. What would break it is a tool that plays those inputs for you.

meso

Low

There is little to read in Total War: with no live opponent or hidden information to exploit, seeing what you shouldn't would not help.

macro

High

Strategy carries Total War: routing, resource management, and optimal decisions decide the outcome. What would break it is a perfect coach or engine calling the best move.

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More micromacro games

The PerfectionistYou find the optimal line and execute it flawlessly.
micro
aim, timing, movement, muscle memory.
meso
bluffing, reading people, and managing randomness.
macro
routing, resources, and optimal play.