Total War
Two games stacked. A turn-based campaign of army-building and economy, then real-time battles where steering dozens of units and timing a flank has almost no ceiling. Everything on the field is visible, so there's no information to sell as a cheat, and a strong plan still needs sharp hands to pull off.
Where it sits
How strongly Total War leans on each of the three dimensions.
micro
HighExecution is the heart of Total War: clean inputs, timing, and mechanical precision decide outcomes. What would break it is a tool that plays those inputs for you.
meso
LowThere is little to read in Total War: with no live opponent or hidden information to exploit, seeing what you shouldn't would not help.
macro
HighStrategy carries Total War: routing, resource management, and optimal decisions decide the outcome. What would break it is a perfect coach or engine calling the best move.
Start the quiz with Total War
It becomes your first pick. Add a couple more games you love and the quiz maps where you land.
More micromacro games
- micro
- aim, timing, movement, muscle memory.
- meso
- bluffing, reading people, and managing randomness.
- macro
- routing, resources, and optimal play.