Stellaris
Console commands hand over minerals and research, not aim, since fleets fire on their own once built. It rides on empire and fleet design, with federation trust built and broken on cue in multiplayer.
Where it sits
How strongly Stellaris leans on each of the three dimensions.
micro
LowExecution is barely a factor in Stellaris: a tool that played your inputs perfectly would gain you almost nothing here.
meso
HighReading is central to Stellaris: you win by out-thinking the other side and riding the randomness. What would break it is seeing what you shouldn't, the way stream-sniping or perfect information does.
macro
HighStrategy carries Stellaris: routing, resource management, and optimal decisions decide the outcome. What would break it is a perfect coach or engine calling the best move.
Start the quiz with Stellaris
It becomes your first pick. Add a couple more games you love and the quiz maps where you land.
More mesomacro games
- micro
- aim, timing, movement, muscle memory.
- meso
- bluffing, reading people, and managing randomness.
- macro
- routing, resources, and optimal play.