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Resident Evil

The StrategistPure Macro

Infinite ammo and item spawners fill the trainer market, not aim tools. It is decided by the route: which items to carry, which fights to skip, and where every bullet goes.

Where it sits

How strongly Resident Evil leans on each of the three dimensions.

micro

Low

Execution is barely a factor in Resident Evil: a tool that played your inputs perfectly would gain you almost nothing here.

meso

Low

There is little to read in Resident Evil: with no live opponent or hidden information to exploit, seeing what you shouldn't would not help.

macro

High

Strategy carries Resident Evil: routing, resource management, and optimal decisions decide the outcome. What would break it is a perfect coach or engine calling the best move.

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More macro games

The StrategistYou solve the system through routing and resource optimization.
micro
aim, timing, movement, muscle memory.
meso
bluffing, reading people, and managing randomness.
macro
routing, resources, and optimal play.