Myst
No trainer is sold because there is no character or stats, only puzzle solutions. It comes down to memorized routing, the famously obtuse puzzles collapse to a minute once the path is known.
Where it sits
How strongly Myst leans on each of the three dimensions.
micro
LowExecution is barely a factor in Myst: a tool that played your inputs perfectly would gain you almost nothing here.
meso
LowThere is little to read in Myst: with no live opponent or hidden information to exploit, seeing what you shouldn't would not help.
macro
HighStrategy carries Myst: routing, resource management, and optimal decisions decide the outcome. What would break it is a perfect coach or engine calling the best move.
Start the quiz with Myst
It becomes your first pick. Add a couple more games you love and the quiz maps where you land.
More macro games
- micro
- aim, timing, movement, muscle memory.
- meso
- bluffing, reading people, and managing randomness.
- macro
- routing, resources, and optimal play.