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Lobotomy Corporation

The TacticianMeso + Macro

Each abnormality in the facility has hidden rules you learn by trial and by things going wrong, and one you miss can cascade into a breach that ends the run. So it comes down to routing your agents and timing suppressions, not fast hands, which is why the cheats just top up Enkephalin and unlock rooms.

Where it sits

How strongly Lobotomy Corporation leans on each of the three dimensions.

micro

Low

Execution is barely a factor in Lobotomy Corporation: a tool that played your inputs perfectly would gain you almost nothing here.

meso

Medium

There is a reading layer in Lobotomy Corporation, some bluffing and some randomness to manage, but it is not the dominant test.

macro

High

Strategy carries Lobotomy Corporation: routing, resource management, and optimal decisions decide the outcome. What would break it is a perfect coach or engine calling the best move.

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More mesomacro games

The TacticianYou play the odds and the long game against a thinking opponent.
micro
aim, timing, movement, muscle memory.
meso
bluffing, reading people, and managing randomness.
macro
routing, resources, and optimal play.